Making a Web Comic Part I: Finding a Story
The first and most important thing to start a web comic is to have a story. You could be the best artist on the West side of France, but it won't make a difference if your story sucks. People are grabbed first by good art and second by a good story. Art can only go so far; it is the story that will keep your readers reading. One fine example of this is Fox Tails by Fallon Willard. The art is lacking in quality, but the story is fantastic. This first part of "Making a Web Comic" covers the key elements of finding a story.
So, you know you want to do a web comic, but you're lacking
My Really Long Webcomic Guide by Ashwings, literature
Literature
My Really Long Webcomic Guide
Jenny's Really Long Webcomic Guide
I have been getting quite a few emails and questions about starting up your own webcomic, so I decided to compile all the articles I'd written before into this one comprehensive guide.
This massive wall of text has several sections:
- How to start
- Getting the story started
- Readership & research
- The Internets!
- Art
- Launching
- Yes!
These are my own guidelines, based on my own experiences, and these are my solutions to the problems and issues I have encountered along the way. This is not necessarily the one true way. There are probably many different solutions to any problem. And a bajillion
Telling Tales: Worldbuilding in Tales of Berseria by GO, journal
Telling Tales: Worldbuilding in Tales of Berseria
Watch Sakimichan take on BandaiNamcoUS (https://www.deviantart.com/bandainamcous)’s #TalesofBerseria and explore the benchmarks of creating such a rich world.
This Article is Sponsored By:
Available Now
Twitter
Facebook
Google+
Worldbuilding in Tales of Berseria
Author: damphyr (https://www.deviantart.com/damphyr)
Artist: KheilaHirai (https://www.deviantart.com/kheilahirai)
There’s something truly magical about losing yourself in an engrossing narrative. It’s amazing how a story can call to the soul, or how we can sometimes feel like we know a fictional character better than the person sitting next to us. How to successfully craft a narrative capable of captivating fans has long perplexed studios and independent creators alike.
Whil
Tips for writing OC X Canon by Animedemon001, literature
Literature
Tips for writing OC X Canon
There is nothing wrong with canon X OC as long as it’s well written. Don’t let anyone tell you that it’s wrong to ship canon with anyone besides the original cast, as that’s saying that shipping in any remakes of shows/games (such as Sonic X) is wrong.
You don’t have to care what others think. If you don’t mind destroying canon, and possibly getting flamed, than ignore this guide, and do it (just please don’t make me read it). Ship your Mary-Sue with every guy in the fandom for all I care. If you don’t want people pointing you out on this, say that you know about all the errors and that critici
A Writer's Guide to Adoption and Foster Care by FlashyFashionFraud, literature
Literature
A Writer's Guide to Adoption and Foster Care
Imagine you’re sitting in a small room shared with other kids. Some are older, some are younger. The beds aren’t all that great, you get fed but it’s not exactly a warm family meal like you see in movies, and you don’t always get the attention you really want or need. Those around you are busy doing their own thing and the adults have to take care of each kid, not just you. Suddenly, one day, a miracle has happened. You’re told that you’re going to be adopted. You feel nervous and excited. Who are the parents? Will you finally have a good home? But at the same time, you’re scared. What if they don&rs
16 Examples of how TO Pitch a Logline by Droemar, journal
16 Examples of how TO Pitch a Logline
I promised I would post some good pitches from #PitchMad. Seeing what gets grabbed by agents is a good way to know what makes for a decent pitch. (Bad ones are just funnier in the absolute opposite way.)
These pitches were either starred (requested by agents), or retweeted by myself and my friend because we liked them.
And I will say, with the utmost smugness, that out of 45,000 tweets tagged #PitchMad, I got 7 agent requests and 1 publisher request, while my friend got 7 agent requests. Not bad out of 45,000 tweets!
1. Years ago, they called this beach town Murderville. 5th-yr senior Jackson, looking into a friend's death, is about to lea
16 Examples of how NOT to Pitch a Logline by Droemar, journal
16 Examples of how NOT to Pitch a Logline
I joined a Twitter dealie where you pitch to agents over Twitter, and I swear I learned more in one day about pitching than I have reading any number of how-to-write books.
A logline is a one sentence pitch of your story. It can be used on Twitter, but it's also used in person as an elevator pitch. It's the distilled essence of stakes, story, and character. Some people find it frustrating and intimidating, but I find it easier to do a logline than a query.
I got a few bites from agents, so I was quite pleased. I gained a lot of sympathy for them around 3 in the afternoon, though. Every pitch starts looking the same, and the really, really
5 Tips on How Roleplaying Right Improves Writing by Droemar, journal
5 Tips on How Roleplaying Right Improves Writing
1. Take action that someone can react to. I'm really amazed at how prevalent this is, and all I can think of is that people are afraid to be bold, especially if they are new to RP and don't want to step on people's toes. Back in the day, I used to roleplay on a Lion King forum (ahem), and the few close friends I gathered called this kind of crap "butterfly roleplay", as in: a lion comes into the thread and chases butterflies. Another lion comes in and chases it, too. They get to be friends by bonding over a butterfly. Everyone is happy forever and ever. Look, text roleplay is a training ground for learning how to write and write well. Conflic
5 Things That Will Make You a Better Writer by Droemar, journal
5 Things That Will Make You a Better Writer
EDIT: If you like this journal entry, check out The Sarcastic Guide to Writing ebook http://www.amazon.com/The-Sarcastic-Guide-Writing-ebook/dp/B005TOCC1C for exclusive content on world-building, character, and dialogue!
1. Work on something else. I know, I know. You've been working on that story of yours for twelve whole years, and it's your baby. Sure, it may have been inspired by that Dungeons and Dragons session you had when you were thirteen, but you're going to make your fortune with it! It's the next Harry Potter! When my pals and I have gone to writing conferences, we've made note of an interesting phenomenon: when someone has writte
5 Things to Consider Before You Start a Comic by Droemar, journal
5 Things to Consider Before You Start a Comic
Oh yeah, if you'd like support me at Patreon I'm here http://www.patreon.com/droemar
1. Write a freaking script! Don't get me wrong, I adore ~KayFedewa (https://www.deviantart.com/kayfedewa) and The Blackblood Alliance. But Kay herself has admitted how much trouble she got herself into by starting the comic and not having a script. And when one of the top artists on DA admits to the pitfall, you had best sit up and take notice. It's called a graphic NOVEL, folks. And just because it has cute pictures doesn't mean you get to half-ass it. Considering how much work goes into making a graphic novel looks good, I am continually gobsmacked by the number of people who plunge into